Insider: GTA 6 was originally developed with three different dark scenarios

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Insider: GTA 6 was originally developed with three different dark scenarios
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According to insider Fravilys, who has previously shared truthful information about the RAGE engine, former Rockstar lead writer Dan Houser prepared three alternative plot options for GTA 6, which were ultimately rejected by publisher Take-Two.

The first concept (2014-2016) assumed three main characters: an honest cop who plunges into crime to save his drug-addicted son, and an assistant to a Colombian drug lord, but it was considered too dark.

The next version (before 2018) included a female cop from Vice City, taking revenge on the criminal world, and a crazy courier in the style of Trevor, but it was also cancelled.

Insider: GTA 6 was originally developed with three different dark scenarios

The third idea (2019) initially kept the cop heroine, but then replaced her with an African-American veteran, just released from prison – this option was also not approved. The final script, approved in late 2019 and developed without the participation of the departed Houser, focuses on a criminal couple in the spirit of Bonnie and Clyde: former military man Jason and Latina Lucia, recently released from prison.

It is worth noting that this information has not yet been officially confirmed and requires additional verification, especially considering that Houser left Rockstar in 2020 to create his own studio Absurd Ventures.

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